Tools Engineer - Systems

Software EngineerFull-timeSenior · 10–15 yearsAustin
System ArchitectureAPI DesignPipeline DevelopmentTechnical Leadership

Nintendo is hiring a Tools Engineer to architect large-scale systems and drive pipeline development. You must apply API-first design principles and provide technical leadership. 10-15 years of game development experience is preferred. You will manage the full lifecycle of tools in Austin, TX

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