Technology Engineer (Retro Studios)

Software EngineerFull-timeJunior · 0–2 yearsAustin
C++CLinear AlgebraCalculus3D MathematicsDebuggingAnalytical Skills

Nintendo is hiring a Technology Engineer at Retro Studios to develop and maintain core game engine subsystems. A strong foundation in C/C++ and deep understanding of linear algebra and 3D mathematics are required. Candidates should have a portfolio showcasing engine-level work an

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